Resumen
Facultad de Ciencias Sociales Administrativas y Económicas Departamento de Antropologfa The museum is a social product in origin, content, and usage. Notwithstanding its managerial strategies should include objectives, methods, and lines of action in order to properly function as a cultural institution. The San Miguel de Azapa Museum of Archaeology, a university museum, reflects this compromise, and constitutes a vital component among its local human environment. This is possible because the archaeological-anthropological research in this area provides the museum educator with opportunities to build bridges between the scientific research and education as a social construct, along with facilitating meaningful learning as a personal achievement. This paper summarizes design and evaluation of Yatiqasina, a software of museum education. Yatiqasina was designed to multiply the knowledge developed around the Chinchorro societies. It offers different layers of information, and several work environments to interact with. An evaluation program followed the experimental application of the software, using a quantitative approach to learn about users' receptivity, construction of new knowledge, and appreciation of values if going further the ethnographic curiosity.
| Idioma original | Español |
|---|---|
| Páginas (desde-hasta) | 687-696 |
| Número de páginas | 10 |
| Publicación | Chungara |
| Volumen | 36 |
| N.º | SUPPL. |
| Estado | Publicada - 2004 |
Palabras clave
- Chilean archaeology
- Chinchorro societies
- Cultural interpretation
- Evaluation of method
- Museum education